— original from 2008 📖 The Art of Game Design﹕ A Book of Lenses
-
for example: allowing choice between trusting RNG and making a skill move
-
you may need dynamic difficulty adjustment
— original from 2008 📖 The Art of Game Design﹕ A Book of Lenses
for example: allowing choice between trusting RNG and making a skill move
you may need dynamic difficulty adjustment